Update v1.1.0
Flexible References » Devlog
I have made a big enough update that I decided to bump up the second digit of mod version!
Mainly the same thing from the main mod, minus main mod related stuff.
But you can have the full changelog anyway:
- Added 16 more equipment and 1 more gadget
- Added 2 more remix rules
- Added 1 gadget to Encyclopedia's gadget pool
- Nerfed Unreal Syntax
- 5x > 4x random status
- It can no longer inflict lock nor blind
- Upgrade is 3 rolls instead of 2 rolls required to unlock
- Nerfed Shiv
- 3 > 2 damage on base
- 5 > 3 damage on upgraded
- Made Dream Nail no longer be able to inflict blind
- Removed "witchonly" tag from Grubsong, which means it can show up for everyone in a case like Yolanda rule, not just characters with Spellbook
- Acrid remix rule now plays a sound when it triggers if you have any Poison?
- Fixed a certain, King Slime related interaction in the final episode
- To learn what this mean, read the changelog.txt (from the main mod); beware of potential spoilers though!
- Flexible References-specific note: This change shouldn't really affect this mod specifically, but I figured I should leave this in for this mod as well, just in case
- Updated remix rules generator to have rule clashes from v1.10
- Readjusted the vertical position of Commando and King Slime rule icons
Files
flexiblereferences_1_1_0.zip 4.9 MB
Nov 30, 2020
Get Flexible References
Flexible References
Reference Stuff, but more flexible and without new episodes
Status | In development |
Category | Game mod |
Author | Neypah_Tit |
Tags | Dicey Dungeons |
More posts
- Update v1.2.0Aug 31, 2021
- Update v1.1.4Mar 18, 2021
- Update v1.1.3Jan 11, 2021
- Update v1.1.2Dec 24, 2020
- Update v1.1.1Dec 15, 2020
- Update v1.0.2Oct 25, 2020
- Update v1.0.1Oct 11, 2020
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