v1.4.1: Tiny Boosters
Reference Stuff » Devlog
A quick little update this time, in preparation for a more flexible version of the mod.
I'll put aside kinda lengthy intros and will just get into the changelog:
- 13 more equipment, which include:
- A Devilsknife swap, that one was just dumb to miss. You could consider this fixed now :)
- 1 equipment that is always offered as scrap
- 6 new booster pack-related equipment
- 2 new booster packs for 6th character!
- King Slime now appears in the very final episode
- Buffed Adamant Rail
- 2 > 3 damage
- 4 > 3 base countdown
- A bunch of equipment now has On Dodge script
- Some equipment now cannot be re-used
- Mementos now properly fetches jinx's %VAR% variable instead of setting it to 0
- One of the fixes it brings is fixing jinx copy tooltips showing 0 instead of proper value
- Right Scythe Claw now gets weakened if Left Scythe Claw is weakened
And also a new text file that lists all the references in the mod.
I'll come back when I'm done making flexible version of the mod, but until then, farewell.
Files
referencestuff_1_4_1.zip 4.8 MB
Sep 26, 2020
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Reference Stuff
One of the many content extension mods.
Status | In development |
Category | Game mod |
Author | Neypah_Tit |
Tags | Dicey Dungeons |
More posts
- v1.8.0: The Dicing of DungeonsAug 31, 2021
- v1.7.0: Black CloverMar 18, 2021
- v1.6.1: Even More LoadoutsJan 11, 2021
- v1.6.0: Loadouts UpDec 24, 2020
- v1.5.1: Tiny Update #2Dec 15, 2020
- v1.5.0 - Touch of UpdateNov 30, 2020
- v1.4.3: Tiny Update #1Oct 25, 2020
- v1.4.2: More QualityOct 11, 2020
- v1.4.0: Artifact RecalibrationSep 14, 2020
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