v1.4.1: Tiny Boosters


A quick little update this time, in preparation for a more flexible version of the mod.

I'll put aside kinda lengthy intros and will just get into the changelog:

  • 13 more equipment, which include:
    • A Devilsknife swap, that one was just dumb to miss. You could consider this fixed now :)
    • 1 equipment that is always offered as scrap
    • 6 new booster pack-related equipment
  • 2 new booster packs for 6th character!
  • King Slime now appears in the very final episode
  • Buffed Adamant Rail
    • 2 > 3 damage
    • 4 > 3 base countdown
  • A bunch of equipment now has On Dodge script
  • Some equipment now cannot be re-used
  • Mementos now properly fetches jinx's %VAR% variable instead of setting it to 0
    • One of the fixes it brings is fixing jinx copy tooltips showing 0 instead of proper value
  • Right Scythe Claw now gets weakened if Left Scythe Claw is weakened

And also a new text file that lists all the references in the mod.

I'll come back when I'm done making flexible version of the mod, but until then, farewell.

Files

referencestuff_1_4_1.zip 4 MB
Sep 26, 2020

Get Reference Stuff

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