v1.6.0: Loadouts Up


This sure was a quick update, but don't expect it to have a lot more content.

The main about it is 2 bonus rounds receiving new starting loadouts, which I deem important enough. Expect the rest of bonus rounds to get more loadouts in a future update!

Changelog:

  • Added 4 more equipment
  • Added 1 more remix rule
  • Added 6 starting loadouts for Warrior's 6th episode
  • Added 5 starting loadouts for Thief's 6th episode
  • Added 3 spells to unexpected spell's pool in its remix
  • Added 3 equipment to Mystery Box's equipment pool
  • Nerfed King Slime rule
    • 3 > 4 damage threshold
  • Lightspeed now properly boosts countdowns; if the value is greater than 6, it will split the boosts into 6s until the value is 6 or less!
    • This won't affect the actual boost value, meaning it will still properly double
  • Made Hammer Triple Deluxe's description more clearer

Files

referencestuff_1_6_0.zip 4.9 MB
Dec 24, 2020

Get Reference Stuff

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